Mission log
| Module | Outcome | Artefact | Status |
|---|---|---|---|
| 0 · Pick a challenge | One real delivery problem I can observe and talk to people about | Challenge brief | In progress |
| 1 · Redesign vs repair | Tell a problem that needs a new model from one that needs a fix | Current-state map | Next |
| 2 · Innovation without waste | Run innovation with stage-gates and kill criteria | Stakeholder map | Planned |
| 3 · Research with patients | Interviews, shadowing, journey maps, service blueprints | Journey map + blueprint | Planned |
| 4 · Synthesis and experiments | Insights, "How might we", cheap service prototypes | Two concepts, one test | Planned |
| 5 · AI in healthcare | Where AI helps clinicians, and the risks | AI-assisted synthesis | Planned |
| 6 · Sustainable delivery | Design for scale and for the planet | Final redesign | Planned |
Why a SaaS designer is doing this
At PriceLabs I design for professionals making high-stakes decisions with data, where the product has to earn trust before anyone acts on it. Clinicians and care teams work the same way, with far more at stake. Service design adds what screen design leaves out: the people, handovers and back-stage processes around the screen.
What I'm reading
- Design Council, Framework for Innovation (the Double Diamond)
- IHI, Model for Improvement and the Triple Aim
- The Point of Care Foundation's Experience-Based Co-Design toolkit
- Stickdorn et al., This Is Service Design Doing