Quick UI · Beshak.org internship · Web and mobile

TruMatch: a term-insurance check-up that feels calm.

Beshak TruMatch asks a few questions about your life and money, then tells you how much term cover you actually need. I worked on its interface during my internship at Beshak. This page is a quick look at the UI and the visual decisions behind it.

Role
UI and visual design · internship project
Product
Beshak TruMatch
Platforms
Web and mobile web
Format
Quick UI walkthrough
TruMatch: your report is ready, with illustrated characters
The moment the questionnaire pays off: your report is ready.

01 · The brief, as I read it

Insurance questions feel like a test you can fail. Age, income, loans, drinking, medical history: every answer feels like it could cost you. The interface had to feel like a conversation with someone on your side, not a form.

02 · Type that speaks softly

Questions are set in a warm, high-contrast serif, the way a person would ask them. Everything you touch (fields, chips, buttons, the stepper) is a clean geometric sans. The contrast does a quiet job: the serif is the voice, the sans is the tool.

Question: the age you target to retire from active work, with a dart-in-target illustration
A serif question, one input, and a line that lowers the stakes: "A guesstimate should be good enough."

03 · One green, used sparingly

The brand green does only two things: it shows progress (the stepper, the dashes under each section) and it moves you forward (Next). Everything else is white cards on a soft grey canvas, so the green always means "you're getting somewhere".

Medical history step with a search field and quick picks of common conditions, and a thermometer illustration
Five steps along the top; dashes under the step show the question you're on.

04 · An object for every question

Each question gets one small 3D clay object: a dart in a target for retirement, a shield for existing cover, a cocktail for drinking, a toy truck for children. They give every screen a little character and make a long questionnaire feel like turning pages, not filling boxes.

Do you have an existing life cover, with a shield
Do you consume alcohol, with a cocktail
Do you have kids or plan to, with a toy truck
Good to meet you, tell us about yourself, with a character

05 · Forms that don't feel like forms

Where a question needs numbers, the layout stays a single column of short labelled fields, with "or choose from most searched" shortcuts where people usually get stuck. Retake the test sits in a corner, always available, never loud.

Sources of income: a column of labelled amount fields
Income as a short list of familiar sources, not a spreadsheet.

06 · On a phone

On mobile the same system stacks: the stepper becomes a slim green bar, choices become full-width chips, and Next stays in thumb reach. Starting over asks once, clearly, in a dialog.

Mobile: good to meet you, tell us about yourselfMobile: what are your sources of incomeMobile: medical history with chosen conditionsMobile: start all over again dialog

07 · The finish

A summary lets people check everything in one place before the report, and the report itself opens on a single, simple moment of completion.

Summary of your details before generating the report
Everything you said, on one page, before the report.